Ivellios Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are green.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is obsessed with finding treasure.
History: Born in the south his family was never financially stable. A freak accident while working with his Bellfounder mother left him crippled. During his travels, Ivellios and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ivellios discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ivellios fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero
Flaws: Racist, Disease. Bonds: Adventurer, Poor, Criminal record. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Half-Plate.
Dagnal Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red hair is drawn into a tight pony tail with a card scrunchie. Her eyes are amber.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Animal Trainer, but she got bored and became a Apothecary. She then took over the family business and is one of the better Apothecary for hire.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Athletic, Extrovert. Bonds: Mentor, Job, Religious. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Heavy steel shield.
Driindar Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a black collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She keeps her bronze crest in a pixie cut. She has red eyes and a black hat with a brown feather.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born in a small island village. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and nothing but the best is good enough for her
Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: Moonstone (20 gp). Hematite (8 gp). Chrysoprase (20 gp).
Dell Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. Her skin is fair and her fingers are delicate and long. Her black hair is slicked back into a classic pompadour. She has several tiny emerald earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She never wears the same outfit twice, unless she absolutely has to.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Justice, Artistic. Bonds: Rich, Religious, Enemies. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. 1 Silk rope. 1 Bullseye lantern.
Willow High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and usually wears her white robe and has her bastard sword always slung over her shoulder. Her silver hair, when down, is lengthy. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the south to a Blacksmith, Willow learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered painting. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.
Motivation: To be a Dyer again; and she'd like to take her coworkers down a peg
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 1 Minor magic item.
Tordrid Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, grey cloak. Her hair is long and silver with streaks of blonde, and is pulled back with small grey clips. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has decided she is irredeemable; and balancing her hectic life and new merchant responsibilities is difficult
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 pp.
Don Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.
History: The child of western immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 39 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 270 pp. Red garnet (100 gp). Peridot (20 gp). Chrysoprase (20 gp). Aquamarine (1300 gp). Obsidian (15 gp). Brown-green garnet (100 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!