Ulla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tan trousers with green and white striped suspenders. She wears various colorful collared shirts. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west her family was never financially stable. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Criminal record. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Freshwater pearl (6 gp). Violet garnet (400 gp). Silver pearl (150 gp). Golden pearl (150 gp). 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Half-Plate.
Gerard Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and is dressed in an above average manner. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He enjoys reading and quiet.
History: Gerard was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against drow.
Ideals: Logical, Persistence. Flaws: Insane. Bonds: Attractive, Military. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Draconic, Druidic, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp. Large well-done wool tapestry (100 gp). 1 Masterwork studded leather.
Don Adley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is cut short. His eyes are violet and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Don was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Don decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Ishte Absence, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries kukris. Her silver hair is lengthy. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of giants once and for all.
History: She comes from a rich eastern family. She helped her mother out around the business and became quite the natural. She's also a talented Spy, but doesn't like to broadcast it.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Bonds: Rich, Attractive, Job, Enemies. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 4 Acid flasks. 4 Acid flasks. 4 Acid flasks.
Direcris Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his crossbow. His whole body is exceptionally muscular. His red crest is kept up in a ponytail inside a broad hat. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Interpreter, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He used his abilities to travel the world and help people.
Motivation: He wants to get laid; and he wants to get laid
Ideals: Philantrophist. Bonds: Immigrant, Attractive, Poor. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 14
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp.
Eleanor Ramsey, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and auburn. Her face is scarred and worn.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eleanor took refuge in the old dungeon and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Bullseye lantern. 1 Silk rope. 1 Healer’s kit.
Seddit Death, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. Her black hair is slicked back into a classic pompadour. Her eyes are likewise white.
Personality: Seddit speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Family, Attractive. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. Chalcedony (50 gp).
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