Loopmottin Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, blue, dusty cloak. She has a long blonde ponytail with little hanging trinkets. Her eyes are gray and beady.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Navigator business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Family, Slave. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 14
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 40 pp.
Gruk Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light black in addition to tight pants. He has moderate length black hair. His eyes are brown.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He's in love; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Slave, Family, Has a crush. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Black pearl (1200 gp).
Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to cover his moderate length brown hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Mentor, Job, Adventurer. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Skirt Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his yellow fur to look like a famous performer. His blue unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he's looking for his big break
Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 63 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. Chrysoberyl (40 gp). Black pearl (700 gp). Coral (40 gp). Jet (40 gp). Violet garnet (700 gp). Black pearl (700 gp). Jasper (30 gp). Peridot (30 gp). Onyx (30 gp). Golden yellow topaz (700 gp). Jet (40 gp). Jasper (30 gp). Jade (40 gp). Violet garnet (700 gp). Onyx (30 gp). Blue star sapphire (1100 gp). Alexandrite (700 gp). Banded agate (5 gp). Rhodochrosite (5 gp). Chrysoprase (30 gp). 1 Medium magic item.
Phelaia Blur, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears bulky green painted plate armor. Her silver hair, when down, is lengthy. Her thin eyebrows rest above her beady silver eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Seraphina Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a perfectly clean shirt and pair of pants. Her black hair is braided into rings. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and to reunite with her absent mother
Ideals: Gifted, Fighting. Bonds: Attractive, Guardian, Job, Family. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 55 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2500 gp. Jeweled anklet (4000 gp). Brass mug with jade inlays (400 gp).
Ar-Baruk Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Ar-Baruk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Antagonistic, Depressed, Disease. Bonds: Military. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 190 gp.
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