Akmen Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered red stockings. He has a moderate pudge and is not very fit. He wears his chestnut hair up. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Akmen was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Akmen and his spouse have recently divorced.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Family, Mentor. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 75 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 900 pp. Gold dragon comb with red garnet eye (400 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold cup set with emeralds (2000 gp). Carved bone or ivory statuette (10 gp). Jeweled anklet (2000 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1800 gp). Old masterpiece painting (1800 gp). Fire opal pendant on a fine gold chain (1800 gp).
Baelitae Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her eyes are green and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Baelitae was born the youngest of three triplets. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Bellfounder and was forced into it by her family; and find a way to reverse the transformation of her sister
Flaws: Addict, Fearful. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 21 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 9 (-1) | 18 (+4) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic, Ignan, Auran
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Sapphire pendant on gold chain (1500 gp). Solid gold idol (700 gp). Cloth of gold vestments (80 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (100 gp).
Beast Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'10" and muscular, this eastern man likes to wear ponchos typically of a light brown in addition to tight pants. His black fur is unkempt and raggedy. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Beast isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Beast took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Just what you see.
Drogo Stanford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to work out more often; and someone believes him a fraud
Ideals: Pacifist, Athletic. Flaws: Disease. Bonds: Enemies, Job. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 88 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2200 gp. Pink pearl (160 gp). Aquamarine (700 gp). Black pearl (700 gp). Emerald (700 gp). Deep blue spinel (700 gp). Malachite (15 gp). Star rose quartz (40 gp). Coral (160 gp). Red spinel (160 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Bentley, Female Human [Permalink]
Personal [hide]
Description: This woman wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is an amazing painter.
History: She was born in the west. Her psionic abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 10 pp. 4 Alchemist’s fire.
Mara Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she sports tan clothing, slightly heavier than average wear. She keeps her long silver hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her mother raised her in a mountain cabin. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Chem Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'3" and has a large green mantle and cape that has been intricately interwoven into his brown robe. His left hand appears badly burned and disfigured. His purple hair is long and unkept. He wears a mask on his face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Chem grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2600 gp. Aquamarine (1200 gp). Violet garnet (1200 gp). Brown-green garnet (110 gp). Fiery yellow corundum (800 gp). Zircon (70 gp). Rock crystal (70 gp). Onyx (70 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

