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NPC Generator

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Advanced [show]


Flame Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. Her yellow fur is long and unkept. She has amber eyes and a pastel hat with a tan feather.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a very good compulsive liar and kleptomaniac.

History: Flame hails from a village terrorized by orcs. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against orcs; and she feels that her past leaves her morally obligated to help

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flame Of Ivory, Female Tabaxi Wizard 5
Medium (6'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: White opal (1000 gp). Alexandrite (600 gp).


Social Check DCs


Sekhmet Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She likes to wear ponchos typically of a light black in addition to tight pants. Her whole body is exceptionally muscular. Her red hair is braided into rings. Her eyes are white and catlike.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sekhmet was born in the south. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sekhmet grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sekhmet. She is searching for what she claims is her rightful reward.

Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture

Ideals: Persistence, Optimist. Bonds: Immigrant, Attractive, Adventurer, Criminal record. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Sekhmet Cheer, Female Tiefling Fighter 7
Medium (5'9") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. Sapphire pendant on gold chain (2200 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a warhammer on her belt, and she perpetually has her warhammer ready. Her chestnut hair is heavily combed to the right. Her brown eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the south, but her parents moved at a very young age to the east. A freak accident while working with her Shoemaker father left her crippled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Family, Rich, Immigrant. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Euron Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Gnomish culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Rich, In love. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Euron Blame, Male Tiefling Commoner 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Amber (80 gp). Rhodochrosite (10 gp). Red-brown spinel (80 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an entirely pastel suit with black socks and a vest with buckled shoes. Her cinnamon fur is still thick. Her blue eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.

History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to clean up the streets

Flaws: Antagonistic. Bonds: Adventurer, Nature, Guardian. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Three Of Dragons, Female Tabaxi Bard 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)17 (+3) 15 (+2)18 (+4)
Skills Athletics +4, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. Blue quartz (11 gp).


Social Check DCs


Baelitae Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her moppish blonde hair is in a traditional bowl cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job, Has a crush. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Baelitae Iranapha, Female Elf Warlock 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)5 (-3) 12 (+1)12 (+1)
Skills History -1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp. Citrine (50 gp).


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears a simple red robe with tan stripes complete with hood. He has blonde hair. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). During his travels, Tod and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tod discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tod fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Tod Wiseacre, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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