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NPC Generator

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Advanced [show]


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Immigrant, Family, Debt. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Gomory Dudley, Male Human Fighter 9
Medium (6'2") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 87 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Alexandrite (200 gp). Black opal (1300 gp). White opal (1300 gp).


Social Check DCs


Watson Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case and is in decent physical shape. He keeps his long blonde hair kept up in a rat tail. He has blue eyes.

Personality: He dislikes all the random violence that takes place in the north. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Pacifist, Professionalism. Flaws: Shy, Fearful. Bonds: Nature. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Watson Swiftwhistle, Male Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Roywyn Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her red hair well, parting it to the left. She has hazel eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A true patriot, Roywyn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Roywyn was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Joker. Bonds: Military, Attractive, Adventurer, Family. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Roywyn Raulnor, Female Gnome Warlock 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 20 (+5)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Tervaround Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a white low-cut shirt, and a wide-brimmed hat upon her head. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a rose on it. Her blonde hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Tervaround was born in the west. At a young age she loved to build and create. When Tervaround reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Tervaround Gummen, Female Gnome Warrior 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 10 pp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Jarsali Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With bright silver hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Calm and collected, she is a well trained Guard. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: To be a Ploughman again.

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Jarsali Fasharash, Female Elf Commoner 13
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 27 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 2000 gp. Lapis lazuli (6 gp). Silver pearl (150 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. His skin is flawless and his white eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the west. Qemuel was born on a far northern desert where he grew up under the tutelage of his mother, an expert Navigator. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and to reunite with his old friends

Bonds: Rich, Slave, Attractive, Adventurer, Immigrant. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Qemuel Agony, Male Tiefling Expert 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Nicholas Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple blue line shooting up and back down. His long red hair is drawn into a two foot long braid. He has violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Optimist, Philantrophist, Athletic. Bonds: Poor. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Nicholas Hackney, Male Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6

Possessions: 1000 cp. Amber (60 gp). 1 Magnifying glass.


Social Check DCs

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