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NPC Generator

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Advanced [show]


Cloak Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length brown fur. Her blue eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Cloak was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Cloak was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Cloak's father didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Ideals: Persistence. Flaws: Terse, Antagonistic. Bonds: Mentor, Poor. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Cloak Mirror, Female Tabaxi Paladin 5
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 15 (+2)19 (+4)
Skills History +3, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Darby, Female Human [Permalink]

Personal [hide]

Description: A 6'0" southern woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She keeps her golden hair in a pixie cut. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She comes from a rich southern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Jane Darby, Female Human Aristocrat 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Mordai Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Fisher. He has styled his silver hair well, parting it to the right. His gold eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Mordai hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Fisher for hire.

Motivation: Many giants want him driven away.

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Job, Enemies. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Mordai Power, Male Tiefling Expert 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Riardon Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a violet tunic with blue highlights, and long tan pants that bunch up around his shoes. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Flaws: Shy, Racist, Secretive. Bonds: Attractive, Poor, Religious. Occupation: Cook

Voice: Whispers

Attributes [hide]

Riardon Zhanini, Male Half-Elf Expert 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Avelina Denholm, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. She has done her best to style her brown hair to look like a famous performer. She has a dull look in her green eyes.

Personality: Eccentric and domineering, Avelina will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She left for the west, certain she would find work there.

Motivation: She is wracked by social anxiety.

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Avelina Denholm, Female Human Monk 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp. Red-brown spinel (90 gp). 1 Breastplate.


Social Check DCs


Tricking Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a brown shirt with thin white vertical stripes and tan pants. His left hand appears badly burned and disfigured. His yellow fur has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Tricking Of World, Male Tabaxi Druid 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 150 pp. Rock crystal (60 gp). Sardonyx (60 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Ulblyn Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. He keeps his long blonde hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants revenge against dire rats; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Ulblyn Smoothhands, Male Halfling Adept 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp.


Social Check DCs

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