Agatha Cornish, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, constantly wearing a brown suit, blue shirt, and white tie. Her silver hair is lengthy. Her eyes are a pleasant blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Military, Debt. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 390 gp. Citrine (60 gp). Rose (60 gp).
Fistula Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a white suit. She has a slight overbite and is overall scrawny. She has styled her red hair well, parting it to the right. She is very pretty but has cold, dead eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the west to a Glassblower, Fistula learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Glassblower soon after.
Motivation: Sabotage a competitor; and she feels threatened by others
Flaws: Disease, Fearful. Bonds: Attractive, Job, Military. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Citrine (70 gp). Banded agate (13 gp). Deep blue spinel (900 gp).
Ootah Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. She wears her black hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a slaver, Ootah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants a kiss.
Flaws: Insomniac, Antagonistic. Bonds: Rich, Attractive, Has a crush, Mentor. Occupation: Herbalist
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 60000 cp.
Perra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she dresses like a well dressed Spice Merchant does. Her bronze crest is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Layabout, her mother struggled to pay the bills. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job.
Flaws: Depressed. Bonds: Job, Family, Poor. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 15)
Armor Class 10
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Iolite (40 gp). Rhodochrosite (12 gp). Sard (40 gp). Onyx (40 gp).
Mordai Fright, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with blue highlights, and long white pants that bunch up around his shoes. His brown hair is drawn into a tight pony tail with a clover scrunchie. His silver eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: He feels that his past leaves him morally obligated to help; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Bonds: Family, Criminal record. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 80 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. Her auburn hair is knotted and matted. She has gray eyes.
Personality: She is almost excessively polite to everyone, even when angry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Dagnal was born on a far eastern island where she grew up under the tutelage of her father, an expert Baker. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Undercommon, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. Jet (70 gp). Silver pearl (70 gp). Moss agate (4 gp). 1 Bullseye lantern.
Sweet Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt, and carries longswords. Her yellow fur is thinning but still full. Her eyes are likewise amber.
Personality: She is overprotective of those who hire her services. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Justice, Gifted. Bonds: Guardian, Criminal record. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 92 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
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