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NPC Generator

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Advanced [show]


Raymond Woods, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to hide his balding. He has a tattooed face.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Depressed, Secretive. Bonds: Rich, Slave. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Raymond Woods, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Azurite (5 gp).


Social Check DCs


Guy Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey broad hat and grey clothes. His red hair is greasy and uncared for. His brown eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His druidic abilities were realized during a raid on his village. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Guardian. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Guy Bentham, Male Human Rogue 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Pink pearl (150 gp).


Social Check DCs


Duvamil Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a blue coat over a yellow low-cut shirt, and a broad hat upon her head. With bright blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy, self-centered, vain, and jealous.

History: The child of a Assassin, who enjoyed hunting, Duvamil was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted psionic powers by her dying brother.

Motivation: She's attracted to the PC; and doesn't want to be a architect and was forced into it by her family

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Poor, Nature. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Duvamil Umbodoben, Female Gnome Commoner 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. He keeps his long golden hair kept up in a rat tail. He wears an eyepatch.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: He was born into a rich family. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, PTSD. Bonds: Job, Rich. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Halimath Siannodel, Male Elf Warlock 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs


Great Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is greasy and uncared for. He has several tiny emerald earrings on each ear.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Great Of Ebony, Male Tabaxi Paladin 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Insight +4, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 18000 sp. Tourmaline (130 gp). Rhodochrosite (5 gp). Rich purple corundum (1400 gp). Pink pearl (130 gp). Banded agate (5 gp). Jet (130 gp). Onyx (30 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright yellow suits and hats. His long auburn hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Bounty Hunter business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Optimist, Entrepeneur. Flaws: PTSD, Shy. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thamior Nagel, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 800 gp. Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is bristling with hidden weapons, mostly longswords and flails. Her red hair is long and unkept. Her eyes are violet and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She is a very good compulsive liar and kleptomaniac.

History: When she was but 6 years old her parents immigrated from the west. Through the years after Morana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Morana's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Morana Ironfist, Female Dwarf Druid 5
Medium (3'9") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1 Full Plate.


Social Check DCs

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