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NPC Generator

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Advanced [show]


Mara Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large brown tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She does not trust anyone and sleeps with one eye open.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic. Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies, Family. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Mara Netyoive, Female Half-Elf Fighter 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


River Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His fur is cinnamon and curly. His yellow eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: River hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Ideals: Joker, Optimist, Fighting. Bonds: In love, Enemies. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

River Treat, Male Tabaxi Warrior 8
Medium (5'1") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)6 (-2) 11 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, pastel cloak. His orange fur is matted, messy, and big. His hazel eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Religious, Nature, Criminal record. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Cask On the Water, Male Tabaxi Expert 4
Medium (6'10") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Borun Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His auburn hair is kept up in a ponytail inside a top hat. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Jeweler. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Borun Appleblossom, Male Halfling Wizard 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Lamlis Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He has black hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Lamlis was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Gifted, Persistence. Bonds: Adventurer, Poor. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Lamlis Mystralath, Male Half-Elf Ranger 15
Medium (4'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Cloth of gold vestments (30 gp). Finely wrought small gold bracelet (50 gp). A necklace of small pink pearls (1000 gp). Gold and ruby ring (11000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Beren, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His auburn hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. He has had some formal painting training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Persistence, Artistic. Bonds: Adventurer. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Arumawann Beren, Male Gnome Bard 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Heskan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and white robe with the hood down. He is physically well-built. His red crest is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Heskan is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Insane, Depressed. Bonds: Immigrant. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Heskan Daardendrian, Male Dragonborn Warrior 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 8 (-1)16 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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