Morkral Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His auburn hair is knotted and matted. His violet eyes are passionate and lively.
Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Bellfounder, but he was a colossal failure. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Expand his business; and he's attracted to the pc
Ideals: Artistic. Flaws: Selfish. Bonds: Criminal record, Job, Has a crush. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp.
Thodris Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her black hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly. Bonds: Family, Has a crush, Adventurer, Religious. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Ildrex Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Ploughman. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He works hard and plays hard.
History: He was born on a small isolated farm. He moved out east to avoid the crime he committed. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Ugly, Hedonist, Impulsive. Bonds: Criminal record, Nature. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 73 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1300 gp.
Tricking Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear brown clothing when he does not wear armor. He keeps his beige fur in a pixie cut. His fierce blue eyes like to dwell on things.
Personality: Tricking hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Tricking was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's in love; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Artistic, Persistence. Bonds: Family, Adventurer, Has a crush. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Davenport, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a morningstar on her belt. She carries with her a set of morningstars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her brown hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.
Personality: While she acts the brute, she is far gentler than she would appear. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born to a Locksmith, her father struggled to pay the bills. She was taken from her home at a very young age. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Bonds: Criminal record, Poor, Slave. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Zephan Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his blue hair. His gold eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Poor, Debt, Family. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 500 gp. Deep blue spinel (800 gp). Malachite (11 gp). Amethyst (130 gp). Deep green spinel (130 gp). Golden yellow topaz (800 gp).
Clerebold Hastings, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp. Obsidian (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
