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NPC Generator

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Advanced [show]


Ethereal Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her lavender fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has achieved small success as a Bricklayer.

Motivation: Money/treasure; and to be a unemployed again

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Ethereal Grass, Female Tabaxi Druid 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Helgret Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her golden hair is slicked back into a classic pompadour. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Flattery will make her almost putty in your hands.

History: She was born several months after her father was called into army service. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Military, Rich. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Helgret Stoutale, Female Dwarf Cleric 5
Medium (4'2") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 4000 sp.


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Tailor, and he perpetually has his quarterstaff ready. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is an amazing painter.

History: Orryn hails from a village terrorized by dire rats. He helped his father out around the business and became quite the natural. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Enemies. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Orryn Fapplestamp, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 47 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 20 (+5)13 (+1) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 4000 cp.


Social Check DCs


Andry Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by sweets. Her hair, while still mostly silver, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Andry was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Andry Hilltopple, Female Halfling Warlock 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 800 sp. 1 Silver holy symbol.


Social Check DCs


Tricking Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her left hand. She has wavy brown fur. Her eyes, though not visible through her cowl, are amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful wizard made her what she is. Her mother was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She's repulsed by the PC; and regain custody of her son

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, In love, Family, Mentor. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Tricking Mirror, Female Tabaxi Commoner 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 16 (+3)11 (+0)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 20000 sp. Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered rapier and tarnished ceremonial dagger as well. Her hair is short and brown. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Mara lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Banker soon after.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Family. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Mara Wasanthi, Female Elf Monk 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her otherwise smooth face is marked with small tiny scars.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Harvest studied abroad. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Family, Immigrant, Enemies. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Harvest Thunder, Female Tabaxi Expert 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp. Tourmaline (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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