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NPC Generator

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Advanced [show]


Bethrynna Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple violet robe with blue stripes complete with hood. Her silver hair is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small forest village. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist, Justice. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Bethrynna Ilphelkiir, Female Half-Elf Druid 6
Medium (5'8") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Tatum, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a grey and green robe with the hood down. His hair is golden and curly. He wears a mask on his face.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Jocelyn Tatum, Male Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with green socks and a vest with buckled shoes. He wears a colorful flower in his lavender fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Mentor, In love. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Spring Candle, Male Tabaxi Ranger 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 700 gp. Brown-green garnet (90 gp). Golden yellow topaz (400 gp).


Social Check DCs


Panana Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She sports tan clothing, slightly heavier than average wear. Her head has been shaved. She has a tattooed face.

Personality: Panana is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.

Motivation: Revenge; and many illithids want her driven away

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Panana Sympony, Female Gnome Bard 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. With a patchy chestnut beard and wild chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Cory Graeme, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 18 (+4)12 (+1)
Skills Medicine +7, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 30000 cp.


Social Check DCs


Hupe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is short and blonde. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Mayor and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Hupe Fastfoot, Male Halfling Commoner 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)6 (-2) 16 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Silent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel armored body suit, with a simple black line shooting up and back down. He wears his beige fur up. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. A freak accident while working with his Stylist father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Guardian, Military, Rich. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Silent Treat, Male Tabaxi Bard 14
Medium (6'0") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 106 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: Azurite (14 gp). Aquamarine (800 gp). Violet garnet (800 gp). Jet (130 gp). Lapis lazuli (14 gp). 1 Medium magic item.


Social Check DCs

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