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NPC Generator

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Advanced [show]


Claira Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She wears a feathered hat to cover her moderate length golden hair. Her eyes are a pleasant amber.

Personality: She has always had a great fascination with Dragonborn culture. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Claira Selevarun, Female Elf Barbarian 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 6 (-2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. 1 Holy water. 1 Smokesticks.


Social Check DCs


Ahrim Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a robe, a symbol of luck around his neck, and a scimitar on his belt. His brown hair is kept up in a ponytail inside a small hat. His eyes are a pleasant red.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and revenge

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Enemies. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Ahrim Prudence, Male Tiefling Fighter 16
Medium (5'6") Tiefling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 148 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +6, Medicine +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 4000 gp. Rock crystal (80 gp). Blue star sapphire (500 gp). Rich purple corundum (500 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Black opal (500 gp). Onyx (80 gp). Star rose quartz (80 gp). Jade (130 gp). Black pearl (1200 gp). Zircon (80 gp). Red-brown spinel (130 gp). Smoky quartz (80 gp). Alexandrite (1200 gp). Moss agate (13 gp). White pearl (130 gp). Blue quartz (13 gp). Rhodochrosite (13 gp). Obsidian (13 gp). Carnelian (80 gp).


Social Check DCs


Pyra Harm, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her trident. She wears a colorful flower in her blue hair. Her eyes are red.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Energy wise she seems alert and responsive.

History: Pyra was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: A deep hatred of goblins; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Pyra Harm, Female Tiefling Ranger 1
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 13 (+1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. Chrysoberyl (70 gp).


Social Check DCs


Lewis Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels kind of lost in life; and a deep hatred of illithids

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Lewis Hardy, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp.


Social Check DCs


Cockaby Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has golden hair. He has a dull look in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Religious, Nature. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Cockaby Loofollue, Male Gnome Warlock 10
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Nature +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Abyssal, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 1400 gp.


Social Check DCs


Seven Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Seven speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Rich, Attractive. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Seven Mist, Female Tabaxi Aristocrat 6
Medium (6'3") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His brown hair is slicked back into a classic pompadour. He has violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Theobald was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Theobald Dalton, Male Human Aristocrat 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 16 (+3)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Citrine (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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