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Advanced [show]


Caeldrim Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are violet and beady.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Caeldrim Dalanthan, Male Elf Warlock 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 8 (-1)18 (+4) 14 (+2)10 (+0)
Skills Arcana +6, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adran Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a kukri on his belt. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are amber.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive, Disease, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Adran Iranapha, Male Half-Elf Paladin 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp. Obsidian (9 gp).


Social Check DCs


Traubon Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a grey and violet robe with the hood down. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: Traubon was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traubon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traubon. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Philantrophist, Gifted, Persistence. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Traubon Thrahak, Male Dwarf Monk 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 700 sp. White pearl (160 gp). Citrine (20 gp). Pink pearl (160 gp).


Social Check DCs


Himo Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This eastern man very much looks the part of a Barrister. His clothes are grease stained in places. His blonde hair is long and unkept. His green eyes peer out from beneath his broad tan hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the east. A gifted student he started as a Jeweler, but he got bored and became a Barrister. He became a Barrister soon after.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Himo Amakiir, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Zykroff Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a green coat over a red low-cut shirt, and a deerstalker hat upon her head. She wears a deerstalker hat to hide her balding. Her skin is flawless and her red eyes scan people very quickly.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Zykroff Turnuroth, Female Dragonborn Rogue 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long white fur kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: Born in the east his family was never financially stable. He helped his mother out around the business and became quite the natural. After a long history of fighting, Windy and his spouse have recently divorced.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Military, Poor, Job, Guardian. Occupation: Gardener

Voice: American accent

Attributes [hide]

Windy Running, Male Tabaxi Fighter 3
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp. Eye agate (16 gp). Hematite (16 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Suhnae Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor, and carries axes. His hair is short and chestnut. He has gleaming, smiling amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting, Joker, Artistic. Bonds: Military, Job. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Suhnae Caerdonel, Male Half-Elf Cleric 10
Medium (4'9") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 20000 sp.


Social Check DCs

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