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NPC Generator

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Advanced [show]


Paymon Victory, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He has styled his brown hair well, parting it to the right. His silver eyes peer out from beneath his Stetson green hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and expand his business

Ideals: Gifted. Flaws: Fearful, Insomniac. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Paymon Victory, Male Tiefling Adept 3
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)7 (-2) 14 (+2)18 (+4)
Skills Investigation +0, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Bilbron Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. With a patchy blonde beard and wild blonde hair. This blue eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Bilbron was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Interpreter soon after.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Bilbron Pingun, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 21 (+5)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Jasper (80 gp). Pink pearl (70 gp). Golden pearl (70 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Vanuath Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan leather gloves, a tan jacket, and tight pants. His hair is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Vanuath Ostoroth, Male Elf Bard 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Iolite (60 gp). Alexandrite (700 gp).


Social Check DCs


Yurgunn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a colorful flower in her white hair. Her eyes are likewise gray.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. As long as the job gets done she does not care how it got done.

History: Yurgunn lived on a farm with her mother, near the main road leading to a nearby town. When Yurgunn reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Professionalism. Bonds: Attractive, Family, Military. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Yurgunn Battlehammer, Female Dwarf Adept 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)7 (-2) 16 (+3)10 (+0)
Skills History +0, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 220 gp. 1 Thunderstones.


Social Check DCs


Lone In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears tight fitting clothing which further accentuates his frame. He keeps his orange fur in a flapper bob. His eyes are likewise hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Lone was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and he feels threatened by others

Ideals: Optimist, Athletic. Flaws: Fearful, Shy. Bonds: Attractive, Family. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Lone In the Storm, Male Tabaxi Paladin 4
Medium (6'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)17 (+3) 16 (+3)17 (+3)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Seraphina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and black. Her eyes are green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of a Sailor, who enjoyed hunting, Seraphina was taken on many hunting expeditions. A gifted student she started as a Sailor, but she got bored and became a Priest. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Seraphina Honeypot, Female Halfling Bard 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 270 gp. Pink pearl (140 gp). Malachite (10 gp).


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. He keeps his red hair in a flapper bob. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Gilbert Churchill, Male Human Warrior 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)14 (+2) 7 (-2)15 (+2)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Star rose quartz (40 gp).


Social Check DCs

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