Veit Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports brown clothing, slightly heavier than average wear. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.
Personality: Calm and collected, he is a well trained Fortune-teller. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
Possessions: 700 gp. Violet garnet (700 gp). Sardonyx (50 gp). Banded agate (4 gp). Fiery yellow corundum (900 gp). Amethyst (130 gp). Rock crystal (50 gp). White pearl (130 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.
Ahinar Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries bows. Her blonde hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Slave. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 8000 sp. 1 Minor magic item.
Lilith Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, green cloak. She carries with her a set of morningstars, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her long blue hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Gardener soon after.
Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Fighting, Artistic. Flaws: Insomniac, Fearful. Bonds: Job, Slave. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp. 1 Masterwork studded leather.
Manfred Yardley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Thamior Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a forest tribe. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic, Opinionated, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 4000 sp.
Marbas Madness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a black and white handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is lengthy. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He was born into a rich family. Marbas was born on a far southern island where he grew up under the tutelage of his father, an expert Bricklayer. He has since lost track of the people in his past.
Motivation: Retire the richest man in the south; and to unite with his brother
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant, Family. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Amethyst (130 gp).
Euron Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He carries a battered bow and tarnished whip as well. His blue hair is slicked back into a classic pompadour. His red eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Criminal record. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
