Dûgz Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in white turtlenecks beneath a black coat with brown slacks. His chestnut hair is cut short. His eyes are hazel and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Dûgz was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 13)
Armor Class 10
Hit Points 70 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Pink pearl (100 gp). Golden pearl (100 gp). Amethyst (100 gp). Brown diamond (5000 gp). 1 Medium magic item.
Himo Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His auburn hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: A skeptical and narcissistic man, Himo's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Himo has worked very hard to control his curse. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 30 pp. Blue quartz (9 gp). Black star sapphire (900 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears an entirely green suit with blue socks and a vest with buckled shoes. He has a hunchback. He has moderate length red hair. He is baby faced.
Personality: Eccentric and domineering, Ahrim will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast desert. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Logical, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 98 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. Rose (60 gp). Star ruby (1100 gp).
Halimath Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left leg appears badly burned and disfigured. He has wavy auburn hair. His fierce amber eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Halimath has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Joker, Artistic. Flaws: Disease, Insomniac. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp. Silver comb with moonstones (700 gp).
Vistra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of greataxes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is lengthy and is close to two feet long. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.
History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vistra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's in love
Ideals: Fighting. Flaws: Secretive, Selfish. Bonds: Poor, Attractive. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 46 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 10000 sp. Malachite (13 gp). 1 Minor magic item.
Târz Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Armorer father left him crippled. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 5)
Armor Class 8
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 11 (+0) | 6 (-2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Red spinel (120 gp). Amber (120 gp).
Cairn Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Performer does. He has wavy dark red hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the north. He receives visions of the future at random moments
History: Gifted from a young age, Cairn studied abroad. He worked as a nervous Performer and found it very stressful. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Sabotage a competitor.
Ideals: Pacifist, Gifted. Flaws: PTSD. Bonds: Job, Religious. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Aquan, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 120 pp. 1 Minor magic item.
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