Dell Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a red and white robe with the hood down. She carries with her a set of daggers on her belt, each one with a amber on the hilt. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Dell was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Attractive, Family. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 15 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
Lilli Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Shepherd uniform. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are green.
Personality: Abrasive and pushy, she has a hard time making friends. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the south, but her parents moved at a very young age to the west. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now owns her own business.
Motivation: She is unsatisfied with her job.
Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Job, Immigrant. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 600 gp.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His white fur is kept up in a ponytail inside a feathered hat. His skin is flawless and his green eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Disease, Hedonist. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 35 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A small bag of saffron. (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Medium magic item.
Duvamil Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears blue trousers with brown and pastel striped suspenders. She wears various colorful collared shirts. She wears her red hair up in a very large beehive style do. Her brown eyes are passionate and lively.
Personality: She has always had a great fascination with Halfling culture. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.
Motivation: A strong sense of loyalty to Halfling people; and to prove her worth to the world
Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Attractive, Slave. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 132 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 21 (+5) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Moss agate (5 gp). Chrysoberyl (150 gp). Zircon (70 gp). Blue quartz (5 gp). Hematite (5 gp). Amber (150 gp). Rock crystal (70 gp). Black star sapphire (1000 gp). Canary diamond (7000 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. He sports a flattop fur cut. His eyes are hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Courier business at a young age. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Joker, Logical, Justice. Flaws: Mundane. Bonds: Job. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 9000 sp. Eye agate (5 gp). Carnelian (80 gp). Coral (60 gp). Star ruby (600 gp). Lapis lazuli (5 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy green pantaloons and a tan scarf, and is pretty ugly. His red hair is heavily combed to the left. His eyes are black.
Personality: He will rave to anyone who will listen. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 120 pp. Blue quartz (16 gp). Deep green spinel (70 gp).
Herleva Everly, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person.
Personality: She snorts whenever she laughs or is feeling confident. She has a minor phobia of water and hates getting wet.
History: She got into the Animal Trainer business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and further expansion of business
Flaws: Fearful. Bonds: Immigrant, Job, Military, Debt. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp. Amber (70 gp).
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