Ohr Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, white cloak. His hair is silver, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He got away from his former life and has fallen to alcoholism.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Addict, Fearful, Racist. Bonds: Attractive, Criminal record. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 53 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. 1 Medium magic item.
Chaedi Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black and very short. Her brown eyes lackadaisically let the world flow into them.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 8 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Chaedi's homeland. Chaedi decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chaedi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Obsidian (10 gp).
Ridaro Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her hair, while still mostly chestnut, has prominent grey streaks. She wears large thick round spectacles.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is skeptical of what others tell her and is slow to trust.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their son. She worked as a Slave Trader, and she later adopted a second son.
Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Job, Family, Religious. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 5 (-3) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Stacee Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Stacee was born the youngest of three triplets. One day when Stacee was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Stacee was heart-stricken from the event, and her mother started working long hours to provde for them. She now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of her sister; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Adventurer, Family. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. Iolite (80 gp).
Nalral Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his black hair well, parting it to the left. His eyes, though not visible through his cowl, are brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nalral was born in the east. At a young age he loved to build and create. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Many goblins want him driven away; and he wants to meet his childhood hero
Ideals: Athletic, Justice, Persistence. Bonds: Rich, Enemies, Adventurer. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10 pp.
Riardon Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy, Disease, Mundane. Bonds: Rich. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 20000 cp. Eye agate (5 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.
Tricking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears bulky brown painted plate armor. His orange fur is still thick. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He's attracted to the PC; and he's in love
Flaws: Shy, Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
