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NPC Generator

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Advanced [show]


Vonbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a hunchback. His long red hair is drawn into a two foot long braid. His eyes are violet and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Disease, Depressed. Bonds: Criminal record, Immigrant. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Vonbin Loderr, Male Dwarf Rogue 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. 1 Good lock.


Social Check DCs


Râsh Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He keeps his red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Tanner soon after.

Motivation: To get a good night's sleep; and to be a tailor again

Ideals: Extrovert. Flaws: Insomniac, Disease. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Râsh Fawcett, Male Half-Orc Barbarian 5
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: Chad wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: Chad was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Logical. Bonds: In love, Family. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Chad Horner, Male Half-Elf Paladin 11
Medium (5'7") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Insight +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1800 gp. A delicate brass dragon egg (70 gp). Silver comb with moonstones (600 gp). A silver and pearl hairclip (70 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. With bright golden hair and a scraggly beard. His brown eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Passionate, Logical. Bonds: Poor. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Zook Reese, Male Gnome Paladin 8
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 79 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 12 (+1)16 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Chrysoberyl (90 gp). Hematite (15 gp).


Social Check DCs


Rosalind Davenport, Female Human [Permalink]

Personal [hide]

Description: A 5'0" western woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her tied-back hair is chestnut. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rosalind Davenport, Female Human Paladin 9
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 12 (+1)18 (+4)
Skills Insight +4, Intimidation +7
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Abyssal, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 170 pp. Peridot (50 gp). Black opal (1100 gp). White opal (1100 gp). Star ruby (1100 gp).


Social Check DCs


Eloise Shirley, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a slight overbite and is overall scrawny. Her hair is blonde and curly. Her brown eyes dart from person to person.

Personality: Eloise is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she would like to get married and retire

Ideals: Extrovert. Flaws: Impulsive. Bonds: Adventurer, Has a crush. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Eloise Shirley, Female Human Expert 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 280 pp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright red dresses and hats. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. There was a wharf not far from home where she often wandered off to fish. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Optimist, Artistic. Bonds: In love, Nature, Adventurer. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Jo Goodbarrel, Female Halfling Monk 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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