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NPC Generator

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Advanced [show]


Gurdis Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. She has wavy silver hair. She is very pretty but has cold, dead eyes.

Personality: She can speak with the recently deceased. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her psionic abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Someone believes her a fraud.

Ideals: Gifted, Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Gurdis Silverstone, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. 5 Acid flasks.


Social Check DCs


Jheri Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an entirely green suit with brown socks and a vest with buckled shoes. Her silver crest is drawn into a tight pony tail with a cross scrunchie. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Jheri was raised in a hard working conservative environment. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better village for her children.

Motivation: Doesn't want to be a Assassin and was forced into it by her family; and further expansion of business

Flaws: Shy, Fearful. Bonds: Job, Adventurer, Family. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Jheri Norixius, Female Dragonborn Fighter 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Pennie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a simple red robe with yellow stripes complete with hood. Her golden hair is lengthy and is close to two feet long. Her green eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Pennie hails from a village terrorized by drow. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: To clean up the streets; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Attractive, Guardian. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Pennie Shadowquick, Female Halfling Warrior 4
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 16
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +7 / 1d10+5, Grapple +5

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Ronobe Deft, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear green clothing when she does not wear armor. Her hair is silver and curly. Her half smiles and white eyes are beguiling and draw you in.

Personality: She is irascible and easily irritated. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ronobe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Ronobe Deft, Female Tiefling Commoner 8
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1200 gp. Rock crystal (50 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her white hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Ootah has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and to end her boredom

Flaws: Ugly, Mundane, Selfish, Disease. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Ootah Tewksbury, Female Half-Orc Commoner 5
Medium (5'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 3000 sp. Hematite (9 gp).


Social Check DCs


Volen Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her chestnut hair is braided into rings. She has several tiny sapphire earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of western immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Emotional. Bonds: Attractive, Rich, Slave, Immigrant. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Volen Gresham, Female Half-Orc Commoner 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Nora Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her hair is long and blonde with streaks of red, and is pulled back with small white clips. She has a dull look in her brown eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Nora grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Fletcher.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Artistic. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Nora Nimblefingers, Female Halfling Paladin 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp.


Social Check DCs

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