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NPC Generator

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Advanced [show]


Ida Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with blue stripes complete with hood. She has moderate length blonde hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She feels the way she acts is they only way to get by in the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Impeccable. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Ida Shelley, Female Human Aristocrat 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Melech Idea, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His hair is red, silky, and of moderate length. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Crown-heir mother left him crippled. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and he's looking for his big break

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Melech Idea, Male Tiefling Barbarian 13
Medium (6'2") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 120 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Red spinel (60 gp). Citrine (60 gp). Deep blue spinel (400 gp). Jade (60 gp). Rhodochrosite (6 gp). Coral (60 gp). Black pearl (400 gp). Malachite (6 gp). Black pearl (400 gp). Chrysoprase (60 gp).


Social Check DCs


Vanuath Raethran, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears tan cloth garments or leather armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Vanuath Raethran, Male Elf Rogue 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Nature +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Sindri Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan tunic with red highlights, and long white pants that bunch up around his shoes. His brown hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Sindri Musgraben, Male Gnome Bard 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Geoffrey Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered tan stockings. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content.

Ideals: Logical. Flaws: Mundane, Fearful, Insane. Bonds: Immigrant. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Geoffrey Gresham, Male Human Commoner 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 7 (-2)6 (-2)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 1 Crowbar.


Social Check DCs


Warryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan shirt with thin white vertical stripes and black pants. With a patchy red beard and wild red hair. He has gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and he's looking for his big break

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Bather

Voice: American accent

Attributes [hide]

Warryn Folkor, Male Gnome Adept 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Half-Plate.


Social Check DCs


Kabbarg Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her tied-back hair is white. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Kabbarg hails from a village terrorized by illithids. Her first spouse was a Butcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Many illithids want her driven away.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Kabbarg Sheldon, Female Half-Orc Adept 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)7 (-2) 6 (-2)12 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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