Ribbles Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. With bright auburn hair and a scraggly beard. His eyes are amber and beady.
Personality: Aggressive, abrasive, and angry, Ribbles embodies much of what other species detest in the Gnomes. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: To be a Locksmith again.
Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1 Breastplate. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Breastplate.
Korinn Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her crest is scarlet and curly. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich northern family. After coming to the age of reason, Korinn took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Assassin like her father before her.
Motivation: She is unsatisfied with her job.
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp.
Torinn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no crest. His eyes are likewise gold.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the north, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and to end his boredom
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 12)
Armor Class 10
Hit Points 54 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 400 pp. Hematite (11 gp). Citrine (20 gp). Sard (20 gp). Violet garnet (300 gp).
Purson Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a tight fitting black shirt and pants. He is muscular with a powerful set of arms. His purple hair is singed and shortened. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Vanchu Emsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is well kept. Her eyes are amber and beady.
Personality: Overbrimming with self-confidence, Vanchu isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.
History: Born in the south her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Pacifist. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 82 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Numba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is kept up in a ponytail inside a top hat. Her fierce hazel eyes like to dwell on things.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a plains tribe. Numba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better kind of golem.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Nature, Adventurer, Military. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Violet garnet (300 gp). 1 Masterwork studded leather.
Left-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His red fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north to a Cook, Left-Handed learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Further expansion of business; and to be a jeweler again
Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 20000 cp.
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