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NPC Generator

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Advanced [show]


Audhild Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Dyer. She carries with her a set of crossbows on her belt, each one with a aquamarine on the hilt. She keeps her red hair in a pixie cut. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She feeds upon the attention of others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Dyer like her father before her.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Job, Attractive. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Audhild Strakeln, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 600 sp. Cloth of gold vestments (60 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing the road beaten gear of a warrior. He wears his white fur down. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Optimist, Opinionated, Gifted. Bonds: Criminal record, Adventurer. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Edge In the Wind, Male Tabaxi Ranger 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 240 pp. Banded agate (12 gp). Violet garnet (200 gp). Emerald (500 gp). Azurite (12 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Markosian Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a green suit, brown shirt, and black tie. Her red hair is long and unkept. She has several tiny sapphire earrings on each ear.

Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants she idolized her father. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Ugly, Hedonist. Bonds: Immigrant, Rich, Adventurer. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Markosian Flaw, Female Tiefling Aristocrat 5
Medium (6'0") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 7 (-2)14 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5

Possessions: 3000 sp. Black opal (1200 gp). Blue quartz (8 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and wears white trousers with brown and red striped suspenders. She wears various colorful collared shirts. She wears a wide-brimmed hat to cover her moderate length silver hair. Her eyes are gray and beady.

Personality: She loves telling others what to do and how they should feel about things. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to prove her worth to the world

Ideals: Opinionated, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Hrathy Beckwith, Female Half-Orc Paladin 12
Medium (5'8") Half-Orc, True Neutral (CR 12)
Armor Class 13
Hit Points 117 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)7 (-2) 18 (+4)8 (-1)
Skills Survival +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 400 pp. Pink pearl (100 gp). Alexandrite (200 gp). Black pearl (200 gp). Star rose quartz (60 gp).


Social Check DCs


Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He keeps his black hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Knight

Voice: German accent

Attributes [hide]

Vondal Hammerstone, Male Dwarf Warrior 6
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)10 (+0) 17 (+3)4 (-3)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 10000 cp. Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man dresses in blue turtlenecks beneath a tan coat with grey slacks. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anverth lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: Family, Immigrant. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Anverth Gummen, Male Gnome Commoner 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 9
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1100 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is smooth and relatively long. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She enjoys reading and quiet.

History: Verna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her first spouse was a Spy, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her; and her relatives are trying to arrange a marriage

Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Poor, Family. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Verna High-hill, Female Halfling Ranger 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 16 (+3)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp.


Social Check DCs

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