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NPC Generator

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Advanced [show]


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and red with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. This gray eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful, Mundane. Bonds: Poor, Attractive. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Duergath Fallack, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Ermina Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Ermina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Glassblower, and she later adopted a second daughter.

Motivation: To unite with her brother.

Flaws: Antagonistic. Bonds: Military, Nature, Family. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ermina Berevan, Female Half-Elf Sorcerer 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)17 (+3) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Pyxrin Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black shirt with thin brown vertical stripes and grey pants. She wears a feathered hat to hide her balding. She has a dull look in her gold eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Pyxrin Daardendrian, Female Dragonborn Monk 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Chassath Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a green costume with the symbols of the four houses of cards on her torso. She is muscular with a powerful set of arms. Her crest is gold and very short. Her thin eyebrows rest above her beady gold eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.

History: Born in the east to a Shepherd, Chassath learned a great deal about her father's area of expertise. A gifted student she started as a Sailor, but she got bored and became a Shepherd. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Terse. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Chassath Norixius, Female Dragonborn Druid 5
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)18 (+4) 11 (+0)18 (+4)
Skills Intimidation +7, Nature +7
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Moonstone (20 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His brown fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Cloak was born with his mother's beautiful face. Cloak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Cloak Thundercloud, Male Tabaxi Sorcerer 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Nature +5, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1300 gp. Jeweled anklet (4000 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears bulky black painted plate armor. Her blue hair is lengthy. She has several tiny amethyst earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Pyra was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Pyra was left her mother's suit of armor and trained in its use and care. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker. Bonds: Rich, Military, Job, Attractive. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Pyra Guilt, Female Tiefling Druid 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 6 (-2)12 (+1)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She carries with her a set of swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her fur is orange and very short. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by drow. Three was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Fighting, Joker. Bonds: Adventurer, Nature, Enemies. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Three Of Ale, Female Tabaxi Rogue 8
Medium (5'6") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 18 (+4)17 (+3)
Skills Deception +6, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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