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Advanced [show]


Thamior Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large yellow mantle and cape that has been intricately interwoven into his green robe, marred by beers. His tied-back hair is brown. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thamior took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Ugly. Bonds: In love, Nature, Family. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Thamior Xiloscient, Male Half-Elf Aristocrat 4
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arannis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful slaver made him what he is. He worked as a nervous Sage and found it very stressful. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Criminal record, Mentor, Job. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Arannis Berevan, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Brakka Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She sports black clothing, slightly heavier than average wear. Her hair is long and silver with streaks of blonde, and is pulled back with small black clips. Her eyes are green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Slave, Military. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Brakka Eastoft, Female Half-Orc Commoner 7
Medium (4'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)15 (+2) 8 (-1)12 (+1)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Freshwater pearl (8 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His white crest has been sun bleached extensively. His half smiles and gold eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Gifted, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Azzakh Vangdondalor, Male Dragonborn Warrior 14
Medium (6'8") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 77 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her long purple hair is drawn into a two foot long braid. Her eyes are a pleasant silver.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jezebeth is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a wizard, Jezebeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Jezebeth Sympathy, Female Tiefling Adept 3
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2200 sp.


Social Check DCs


Shifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly daggers and crossbows. He has done his best to style his black fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: Born in the north to a Knight, Shifting learned a great deal about his father's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has worked as a Knight like his father before him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Shifting Thunder, Male Tabaxi Fighter 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Charles Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His black hair is cut short. He has violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He was born in the north, but his parents moved at a very young age to the west. Charles was born on a far northern island where he grew up under the tutelage of his mother, an expert Glassblower. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Bonds: Military, Immigrant, Has a crush, Criminal record. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Charles Wallace, Male Human Druid 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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