Kelter Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He wears many layers of old clothing at all times. His chestnut hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kelter's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of giants; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 63 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 900 pp. Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (1100 gp).
Makaria Power, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. She keeps her purple hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She feeds upon the attention of others.
History: Makaria was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered poetry. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature, Rich. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Ronwe Wit, Female Tiefling [Permalink]
Personal [hide]
Description: This woman has a large black mantle and cape that has been intricately interwoven into her green robe, and sports empty pouches on her belt. She has dyed her greying blue hair a little too much giving a sharp blue color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Scribe, but she got bored and became a Glassblower. She now owns her own business.
Motivation: To be a Scribe again; and she's looking for her big break
Flaws: Insane, Shy. Bonds: Adventurer, Military, Job. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 24 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Orc, Terran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Aquamarine (200 gp). Lapis lazuli (5 gp). Deep blue spinel (200 gp). Amber (150 gp).
Scrag Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn and curly. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.
History: Scrag was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural halfling artifacts is his passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 155 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 3 (-4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (400 gp). A delicate silver chain set with a tourmaline (100 gp).
Jezean Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She dresses like a well dressed Dyer does. Her whole body is exceptionally muscular. Her copper crest has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Dyer like her mother before her.
Motivation: Meet up once more with her childhood friend; and wants to open a new tavern
Flaws: Selfish, Disease. Bonds: Job, Immigrant, Adventurer. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 17)
Armor Class 11
Hit Points 12 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 12000 gp. Old masterpiece painting (2100 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (2100 gp). Cloth of gold vestments (120 gp). Jeweled anklet (2000 gp). Cloth of gold vestments (120 gp). Old masterpiece painting (2100 gp). Silver comb with moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (1000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Medium magic item.
Kadana Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears green leather gloves, a green jacket, and tight pants. She has moderate length scarlet crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Immigrant, Job. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Berrian Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue coat over a white low-cut shirt, and a top hat upon his head. His black hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. Blue quartz (4 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!