Uraim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He has moderate length silver hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mayor for hire.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Druidic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 4 Acid flasks.
Cloud Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She wears her orange fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Calm and collected, she is a well trained Fortune-teller. She is harsh and unforgiving.
History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Nature. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Half-Plate.
Jacoba Harrington, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. Her silver hair is singed and shortened. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.
History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork studded leather.
Koeth Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and yellow workpants. His shirt is violet, and he wears a heavy yellow leather apron most of the time. His chestnut hair is still thick. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Koeth and his spouse have recently divorced.
Motivation: To pay off his debts; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Debt. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a pastel and yellow robe with the hood down. She has black fur. Her amber eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Pacifist, Philantrophist. Flaws: Depressed. Bonds: Rich, Job. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Shifting Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears skinny pants and wears a brown and green robe with the hood down. Her yellow fur, when down, is lengthy. Her blue unseeing eyes seem to look past you.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.
History: Born in the north her family was never financially stable. Her mother took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and she is a bit of a kleptomaniac
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Nature, Poor. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Frederick Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is styled in orderly dreadlocks. His eyes are likewise gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Marshal, Frederick learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Marshal.
Motivation: To be a Ruler again; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Optimist. Flaws: Forgetful. Bonds: Poor, Job, Military. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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