Damien Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his spear ready. He has a long silver beard with little hanging trinkets. His eyes are likewise blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.
History: Born in the north his family was never financially stable. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 700 gp. Golden yellow topaz (300 gp). Carnelian (60 gp). Sardonyx (60 gp).
Adrie Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her long black hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady blue eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Flaws: Ugly, Emotional. Bonds: Enemies, Military, Rich. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Zaffrab studied abroad. He helped his father out around the business and became quite the natural. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: To be a Map Maker again.
Ideals: Fighting, Athletic, Gifted. Flaws: Sensitive. Bonds: Job. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 79 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 400 gp. Tourmaline (50 gp). Freshwater pearl (12 gp). Jade (50 gp). Chrysoberyl (50 gp). Iolite (40 gp). Blue sapphire (600 gp). Hematite (12 gp). Deep blue spinel (800 gp). Iolite (40 gp). Moonstone (40 gp).
Kaladan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His brass crest is lengthy and is close to two feet long. His half smiles and gold eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.
History: Born in the south to a Bricklayer, Kaladan learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 15 years.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Debt, Adventurer. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Olivia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. Her eyes are likewise green.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a small toy that she constantly fidgets with.
History: She was born to loving parents in a slum to the south. She has had some formal singing training, and achieved minor success. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and her religion dominates her actions
Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Chrysoprase (50 gp). 1 Darkwood Buckler.
Spring Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears baggy brown pantaloons and a black scarf. Her fur is greying and her face has many wrinkles. Her copper eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the north to a Mayor, Spring learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Job, Rich. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp.
Adrie Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her head has been shaved. Her gray eyes peer out from beneath her Stetson violet hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village she learned the ways of the warrior from her mother. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Adrie began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Thunderstones. 6 Acid flasks.
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