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NPC Generator

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Advanced [show]


Armara Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Energy wise she seems alert and responsive.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy.

Ideals: Passionate, Professionalism. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Armara Amuse, Female Tiefling Barbarian 1
Medium (4'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Abad Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His blue hair is long and unkept. His eyes are white and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was a Baker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Flaws: Ugly, Impulsive, PTSD. Bonds: Rich. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Abad Elusive, Male Tiefling Warrior 3
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)15 (+2) 13 (+1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red-brown spinel (100 gp). Coral (100 gp).


Social Check DCs


Nelkin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large red jacket. His red hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Nelkin was born the youngest of three triplets. After coming to the age of reason, Nelkin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: He's attracted to the PC; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Family, Has a crush. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Nelkin Wildcloak, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Spaulding, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a grey cloak and cross-gartered pastel stockings. She has moderate length blonde hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Giselle is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the south, but her parents moved at a very young age to the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Immigrant, Religious. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Giselle Spaulding, Female Human Adept 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)8 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Korfel Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a violet costume with the symbols of the sun god on his torso. His skin is also unnaturally pale. His brown hair is still thick. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Korfel Lathalas, Male Half-Elf Expert 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Jocelyn Tatum, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly sickles and maces. His black hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Disease, Addict. Bonds: Attractive, Criminal record, Nature. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Jocelyn Tatum, Male Human Paladin 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp. 3 Acid flasks.


Social Check DCs


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky white painted plate armor. He has auburn hair. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Hamil Sunmeadow, Male Halfling Ranger 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Fire opal (400 gp).


Social Check DCs

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