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NPC Generator

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Advanced [show]


Marastyr Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears grey leather gloves, a grey jacket, and tight pants. Her chestnut hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the west, but her parents moved at a very young age to the north. Her father was very strict, and drilled into her lessons on being the perfect lady. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Marastyr Burrowfound, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1500 sp. Fiery yellow corundum (500 gp).


Social Check DCs


Hobart Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His tied-back hair is silver. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Addict, Terse. Bonds: Rich, Adventurer, Military. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Hobart Brightmoon, Male Halfling Wizard 9
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries sais. With bright auburn hair and a scraggly beard. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Persistence. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Krimmon Tallfellow, Male Halfling Adept 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 17 (+3)8 (-1)
Skills Deception +2, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 200 gp.


Social Check DCs


Hunter Shirley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Flaws: Cynical. Bonds: Poor, Attractive, Immigrant. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Shirley, Male Human Sorcerer 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 800 gp.


Social Check DCs


Nissa Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her golden hair is matted, messy, and big. Her eyes are blue and beady.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a very good compulsive liar and kleptomaniac.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Baker, but she was a colossal failure. She became a Farmer soon after.

Motivation: Wants to open a new tavern; and balancing her hectic life and new farmer responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Nature, Job. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Nissa Oomtrowl, Female Gnome Paladin 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 9000 sp.


Social Check DCs


Delebean Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt with thin white vertical stripes and grey pants. His red hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Artistic. Flaws: Greedy. Bonds: Attractive, Criminal record. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Delebean Nackle, Male Gnome Paladin 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 pp. 1 Half-Plate.


Social Check DCs


Nordak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in brown turtlenecks beneath a white coat with blue slacks. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Nordak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nordak's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Nordak Daraln, Male Dwarf Adept 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)11 (+0) 18 (+4)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 24000 sp. Deep blue spinel (200 gp). 1 Breastplate. 1 Breastplate.


Social Check DCs

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