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NPC Generator

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Advanced [show]


Aline Colton, Female Human [Permalink]

Personal [hide]

Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. She wears her hair in dreadlocks. Her amber unseeing eyes seem to look past you.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Aline was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Expand her business; and balancing her hectic life and new miner responsibilities is difficult

Flaws: Disease, Racist. Bonds: Adventurer, Job, Enemies. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Aline Colton, Female Human Paladin 7
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Blue star sapphire (800 gp). Aquamarine (700 gp).


Social Check DCs


Emerald Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His broad hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He used his abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Emerald Of Clay, Male Tabaxi Druid 9
Medium (5'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears bulky grey painted plate armor. His skin is also unnaturally pale. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Immigrant, Poor. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Erias Dankil, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Hematite (4 gp). 1 Masterwork Musical instrument.


Social Check DCs


Aura In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears an entirely brown suit with green socks and a vest with buckled shoes, he is not a threatening figure. He wears a colorful flower in his white fur. This hazel eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. When Aura reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Criminal record, Military. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Aura In the Morning, Male Tabaxi Cleric 5
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 12
Languages Common, Terran, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Tourmaline (120 gp). Eye agate (16 gp). Fiery yellow corundum (1400 gp).


Social Check DCs


Naeris Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and likes to wear ponchos typically of a light violet in addition to tight pants. He keeps his brown hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Entrepeneur, Logical. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Naeris Mystralath, Male Half-Elf Warlock 10
Medium (5'3") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 14 (+2)19 (+4)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin blue vertical stripes and black pants. She wears a colorful flower in her dark red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.

History: Hecat was raised in a hard working conservative environment. A gifted student she started as a Healer, but she got bored and became a Butcher. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Hecat Guilt, Female Tiefling Warlock 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 9 (-1)17 (+3)
Skills Athletics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic, Infernal, Terran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: Just what you see.


Social Check DCs


Silent Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'8" northern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no fur. Her green eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She believes the world needs to unite to get rid of gnolls once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. In her 13th year, her parents were killed by a gnolls raid, leaving Silent alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Enemies, Rich, Job. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Silent Of Shadows, Female Tabaxi Commoner 1
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 20 gp.


Social Check DCs

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