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NPC Generator

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Advanced [show]


Shifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her fur is gray, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Energy wise she seems alert and responsive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Rich, Mentor. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Shifting Paws, Female Tabaxi Adept 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Euphemia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She wears a white Stetson hat and white clothes. Her hair is always cut to a buzz. Her eyes are green and she is always smoking a pipe.

Personality: Euphemia is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has achieved small success as a Apothecary.

Motivation: She is terrified, and will act out of fear; and to unite with her brother

Flaws: Depressed, Fearful. Bonds: Family, Nature, Job. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Euphemia Stoutman, Female Halfling Commoner 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Quarion Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Quarion enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Quarion lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Quarion took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: In love, Family. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Quarion Rothenel, Male Elf Commoner 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. He has brown hair. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: Born to a pair of adventurers, Darrow grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Bonds: Adventurer, Criminal record, Enemies. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Darrow Whispermouse, Male Halfling Bard 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Moss agate (5 gp).


Social Check DCs


Medrash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin brown vertical stripes and green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His black crest is greasy and uncared for. He has several tiny amethyst earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Medrash Sumnarghthrysh, Male Dragonborn Paladin 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 11000 sp.


Social Check DCs


Trynnicus Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of sais on his belt, each one with a jet on the hilt. He has wavy brass crest. He has red eyes and a green hat with a black feather.

Personality: Trynnicus wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: Trynnicus was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting, Disciplined. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Trynnicus Skaarzborroosh, Male Dragonborn Wizard 5
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 30000 cp.


Social Check DCs


Vanuath Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy violet suit. His hair is silver, silky, and of moderate length. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Vanuath studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Opinionated, Gifted, Athletic. Flaws: Shy. Bonds: Attractive, In love. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Vanuath Koehlanna, Male Half-Elf Adept 12
Medium (5'10") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 77 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)15 (+2)
Skills Athletics +5, History +8
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan, Terran, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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