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NPC Generator

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Advanced [show]


Rolf Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered flail and tarnished falchion as well. His chestnut hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He has money and likes to spend it; and many brigands want him driven away

Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Rich, Nature, Enemies. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Rolf Crane, Male Half-Elf Aristocrat 3
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Bentley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown leather gloves, a brown jacket, and tight pants, and is pretty ugly. His tied-back hair is black. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Lance Bentley, Male Human Aristocrat 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2600 gp. Moss agate (10 gp). Violet garnet (1000 gp). Freshwater pearl (10 gp). Rhodochrosite (10 gp). Aquamarine (1000 gp). Brown-green garnet (50 gp). Emerald (1100 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Gerard Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'8" and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: Gifted from a young age, Gerard studied abroad. He has had some formal music training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted, Artistic. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Gerard Fasharash, Male Half-Elf Adept 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 11 (+0)7 (-2)
Skills Deception +1, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 sp. Tiger eye turquoise (9 gp). Sardonyx (40 gp). Sardonyx (40 gp).


Social Check DCs


Gorgûm Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Soapmaker. His silver hair has been sun bleached extensively. His eyes are likewise brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gorgûm was born with his mother's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Bonds: Job, Attractive, Family. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Gorgûm Weld, Male Half-Orc Wizard 4
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 7 (-2)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Nimble In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. Her cinnamon fur is lengthy. She has a dull look in her copper eyes.

Personality: Overbrimming with self-confidence, Nimble isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Nimble In Woods, Female Tabaxi Fighter 7
Medium (5'6") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin, Giant, Infernal
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Katherine Darby, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is blonde and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Map Maker father left her crippled. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against giants; and many giants want her driven away

Flaws: Insane, Hedonist, Disease. Bonds: Enemies, Immigrant. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Katherine Darby, Female Human Rogue 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Large well-done wool tapestry (200 gp). 1 Banded mail.


Social Check DCs


Oriax Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is drawn into a tight pony tail with a dagger scrunchie. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Artistic. Flaws: Addict, Cynical. Bonds: Attractive, Mentor. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Oriax Dread, Male Tiefling Cleric 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp. Black pearl (1100 gp). Black star sapphire (1000 gp). Black pearl (1100 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs

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