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NPC Generator

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Advanced [show]


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his red hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined, Professionalism. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Gerald Ansley, Male Human Druid 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 7 (-2)15 (+2) 12 (+1)5 (-3)
Skills Acrobatics +0, History +5
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Blakeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Rich. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Lance Blakeley, Male Human Paladin 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2500 gp. Onyx (50 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Lapis lazuli (12 gp). Jet (150 gp). Jet (150 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Melissa Sydney, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear flannel. Her tied-back hair is black. Her eyes are gray and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Melissa Sydney, Female Human Monk 7
Medium (4'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6

Possessions: 700 gp.


Social Check DCs


Prosperine Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has moderate length dark red hair. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She plays an instrument quite well.

History: Born in the north to a Hunter, Prosperine learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Prosperine and her spouse have recently divorced.

Motivation: Expand her business; and to be a sellsword again

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Prosperine Pain, Female Tiefling Barbarian 2
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 8 (-1)14 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs


Birel Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her greatsword. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has wavy auburn hair. She has brown eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting, Disciplined, Gifted. Flaws: Fearful. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Birel Dalanthan, Female Elf Commoner 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Agnes Eastoft, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. She wears a colorful flower in her golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Agnes grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Passionate. Bonds: Attractive, Adventurer. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Agnes Eastoft, Female Human Rogue 6
Medium (4'9") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp. An abacus with copper, silver and gold markers (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Nedda Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, red, dusty cloak. She has a very tight haircut. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Nedda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Nedda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: A deep hatred of brigands; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Job, Enemies. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Nedda Copperkettle, Female Halfling Expert 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)6 (-2) 12 (+1)11 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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