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NPC Generator

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Advanced [show]


Diesa Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She has white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and wants to work out more often

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Secretive. Bonds: Attractive. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Diesa Hammerstone, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Nadarr Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple green robe with black stripes complete with hood. His black crest is heavily combed to the right. His gold eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Disciplined. Flaws: Mundane. Bonds: Has a crush, Slave. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Nadarr Sumnarghthrysh, Male Dragonborn Adept 5
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Aquamarine (200 gp). Rich purple corundum (1300 gp). Azurite (13 gp). Blue quartz (13 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his white fur well, parting it to the right. His eyes are likewise copper. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Emerald was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable, Joker. Bonds: Attractive. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Emerald Grass, Male Tabaxi Bard 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Holy water. 7 Acid flasks.


Social Check DCs


Hugolina Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries hammers. With wild auburn hair. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has never given up on her writing dream.

Motivation: Wants to work out more often.

Ideals: Fighting, Opinionated, Artistic, Athletic. Flaws: Impulsive. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Hugolina Boleem, Female Half-Elf Warrior 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Athletics +2, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 3000 sp. Deep blue spinel (600 gp). Rose (80 gp).


Social Check DCs


Naeris Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: Naeris wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Naeris was raised in a hard working conservative environment. A gifted student he started as a Fisher, but he got bored and became a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Naeris Dumph, Male Half-Elf Rogue 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Gale Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears bulky pastel painted plate armor. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Joker, Gifted. Flaws: Insane, Lazy, Mundane. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Gale Of Spirit, Male Tabaxi Aristocrat 5
Medium (6'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Aquamarine (600 gp). Rhodochrosite (8 gp). Citrine (20 gp). 2 Antitoxin. 1 Alchemist’s fire. 2 Antitoxin. 7 Acid flasks.


Social Check DCs


Azgrom Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His black hair is lengthy. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Azgrom was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Azgrom's father didn't care for him much, and the feeling was mutual. He struck the Dilettante job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a shoemaker again

Ideals: Professionalism. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Azgrom Bradley, Male Half-Orc Warlock 6
Medium (6'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs

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