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NPC Generator

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Advanced [show]


Heward Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a brown poncho over his likewise colored trousers and shirt. His long silver hair is drawn into a two foot long braid. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: He was born at the edge of vast island. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and meet up once more with his childhood friend

Flaws: Racist, Ugly. Bonds: Adventurer, Nature, Enemies. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Heward Read, Male Human Aristocrat 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Arcana +3, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 380 pp.


Social Check DCs


Qemuel Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is dark red and very short. His white eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: His relatives are trying to arrange a marriage; and seeks redemption

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Criminal record, Family. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Qemuel Reverence, Male Tiefling Monk 6
Medium (5'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp. Eye agate (10 gp). Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs


Emerald Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His fur is cut close to his head. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: Emerald was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and he has a crush on the local seamstress

Ideals: Impeccable, Artistic. Bonds: Has a crush, Family, Adventurer. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Emerald Shore, Male Tabaxi Monk 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gargax Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is typically in his Actor uniform. His gold crest is long and unkept. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Antagonistic, Selfish. Bonds: Job, Poor. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Gargax Vangdondalor, Male Dragonborn Barbarian 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gurdis Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is dressed in earthy colors with a brown and red handkerchief worn on her left side. Her clothes are grease stained in places. Her hair is red and curly. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised by priests from a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: Her religion dominates her actions; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Poor, Immigrant, Attractive, Criminal record, Religious, Mentor. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Gurdis Brazzik, Female Dwarf Druid 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 8 (-1)12 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Star rose quartz (80 gp).


Social Check DCs


Mella Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her black hair is smooth and relatively long. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mella took refuge in the ruined castle and found the beat up shield and armor she uses now. She inherited the family business which she has now maintained for 8 years.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Bonds: Rich, Immigrant, Job, Nature. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Mella Horineth, Female Half-Elf Monk 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)17 (+3) 15 (+2)6 (-2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Chaedi Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'0". She has a large violet mantle and cape that has been intricately interwoven into her black robe, and her gloved hand is found clutching a mace. With wild silver hair. She has a dull look in her blue eyes.

Personality: Chaedi hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered singing. She has achieved small success as a Glassblower.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Chaedi Dalanthan, Female Half-Elf Monk 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 7 (-2)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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