Sapply Welber, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is heavily combed to the left. His gray eyes peer out from beneath his Stetson blue hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.
History: Sold as a small child to a slaver, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Sapply reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 28000 cp.
Qualen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He keeps his auburn hair in a flapper bob. He wears a mask on his face.
Personality: Qualen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Sculptor, Qualen learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Forgetful, PTSD. Bonds: Job. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Halimath Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears professional attire. His hair is auburn and curly. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.
History: Halimath was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Masseuse; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Persistence. Flaws: Cynical. Bonds: Attractive. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 cp. 1 Masterwork studded leather. 1 Half-Plate.
Diggory Gyula, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Pacifist. Bonds: Guardian, Adventurer. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp. 1 Breastplate.
Surina Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red crest. She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her red crest is kept up in a ponytail inside a top hat. Her gold eyes are slightly larger than normal.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She works hard and plays hard.
History: She was born on a small isolated farm. She found a children's book about a Dragonborn Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Bune Grace, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She sports black clothing, slightly heavier than average wear. She wears a colorful flower in her red hair. Her eyes are silver and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: The child of northern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants a kiss; and to reunite with her old friends
Flaws: Terse. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 4000 sp. Fiery yellow corundum (900 gp). 1 Thunderstones. 4 Smokesticks. 1 Antitoxin.
Mreksh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time, and his gloved hand is found clutching a mace. He has no crest. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the south. A gifted student he started as a Cartwright, but he got bored and became a Seamstress. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new seamstress responsibilities is difficult
Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Job. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 90 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (80 gp). Old masterpiece painting (2400 gp). Jeweled anklet (4000 gp). Old masterpiece painting (2400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
