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NPC Generator

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Advanced [show]


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He carries with him a set of tridents, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red fur is thinning but still full. His amber eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Drifting was born on a far northern forest where he grew up under the tutelage of his father, an expert Sage. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Drifting Candle, Male Tabaxi Barbarian 8
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 91 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Stealth +7
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp.


Social Check DCs


Gildmak Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. His hair is blonde, silky, and of moderate length. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Fighting. Bonds: Attractive, Nature, Adventurer. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Gildmak Glenfellow, Male Halfling Barbarian 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Willow Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of lances on her belt, each one with a aquamarine on the hilt. Her head has been shaved. Her eyes are likewise gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Willow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Willow Copperkettle, Female Halfling Commoner 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 0 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Manea Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Doctor. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has moderate length white hair. She has a tattooed face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She has all her life been fascinated with dancing.

History: Born in the east to a Doctor, Manea learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She inherited the family business which she has now maintained for 5 years.

Motivation: Find a way to reverse the transformation of her sister; and sabotage a competitor

Ideals: Justice, Artistic. Bonds: Job, Adventurer, Family. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Manea Blame, Female Tiefling Barbarian 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 23 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 800 gp. Black pearl (1400 gp).


Social Check DCs


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries whips. His white hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He then took over the family business and is one of the better Carter for hire.

Motivation: Expand his business; and to be a sculptor again

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Job. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Darlington, Male Human Expert 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Investigation +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1900 gp. Golden pearl (130 gp). Aquamarine (400 gp). Coral (130 gp). Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hogar Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He carries a battered ceremonial dagger and tarnished bow as well. He has moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Hogar Wellington, Male Half-Orc Druid 3
Medium (5'6") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1300 sp.


Social Check DCs


Enna Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is well dressed, constantly wearing a yellow suit, white shirt, and tan tie. Her hair is auburn and curly. Her eyes are hazel and beady.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, her parents were killed by a gnolls raid, leaving Enna alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Revenge; and to be a unemployed again

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Enna Erenaeth, Female Half-Elf Expert 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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