Lilith Caution, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her hair is dark red, silky, and of moderate length. She is baby faced.
Personality: Eccentric and domineering, Lilith will drive conversation. She does not trust anyone and sleeps with one eye open.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Lilith has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Extrovert. Flaws: Insomniac, Disease. Bonds: Poor, Attractive. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 280 gp. 1 Everburning torch.
Arnold Sutherland, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy grey pantaloons and a green scarf. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady brown eyes.
Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.
History: Born to a Scribe, his mother struggled to pay the bills. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Poor. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. 1 Masterwork Common Melee.
Rurik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long chestnut hair is drawn into a two foot long braid. His violet eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down.
Ideals: Optimist. Flaws: Ugly, Lazy, Mundane. Bonds: Rich. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp. 1 Masterwork Thieves’ tools.
Hirrathak Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His crest, while still mostly silver, has prominent grey streaks. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a slaver, Hirrathak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, his parents were killed by a dire rats raid, leaving Hirrathak alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a detective and was forced into it by his family
Ideals: Justice. Bonds: Rich, Family, Mentor, Enemies. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Red spinel (150 gp). 1 Antitoxin.
Naill Raethran, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears blue painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He has brown eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a slaver, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Naill was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Naill's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Brewer for hire.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
Possessions: 400 gp.
Zedaar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He wears his silver crest up. His eyes, though not visible through his cowl, are red.
Personality: Zedaar is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Optimist, Entrepeneur, Athletic. Flaws: Depressed. Bonds: Guardian. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 70 gp. 2 Acid flasks.
Alexandre Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the east. He is obsessed with finding treasure.
History: Born to a Guard, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Pacifist. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 77 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 6000 gp. Blue sapphire (1400 gp). Freshwater pearl (9 gp). Moss agate (9 gp). Deep green spinel (130 gp). Black pearl (600 gp). Sardonyx (40 gp). Jade (130 gp). Bloodstone (40 gp). Peridot (40 gp). Rock crystal (40 gp). Black pearl (600 gp). Blue diamond (5000 gp). Alexandrite (600 gp). Banded agate (9 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!