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NPC Generator

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Advanced [show]


Bardryn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. Her silver hair is knotted and matted. Her eyes are a pleasant brown.

Personality: She likes to make people angry or surprised. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Bardryn reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and sabotage a competitor

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Job, Enemies. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Bardryn Steelfist, Female Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp. Blue quartz (11 gp).


Social Check DCs


Nedda Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, she is an attractive figure. She wears white leather gloves, a white jacket, and tight pants. She keeps her long golden hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. In her 11th year, her parents were killed by a brigands raid, leaving Nedda alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Insane. Bonds: Attractive, Rich, Enemies, Job. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Nedda Honeypot, Female Halfling Rogue 9
Small (2'11") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 6000 sp. Golden circlet with four aquamarines (4000 gp). Fire opal pendant on a fine gold chain (1400 gp).


Social Check DCs


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. He wears his beige fur down. He has yellow eyes and a brown hat with a tan feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: To share knowledge with the world; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Justice, Gifted, Logical. Bonds: Poor, Nature, Adventurer. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Emerald Of Wine, Male Tabaxi Cleric 4
Medium (5'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. Brown-green garnet (100 gp). Chrysoprase (30 gp). Jade (100 gp). Red-brown spinel (100 gp).


Social Check DCs


Blossom Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She uses divination through singing.

History: She was always a brilliant, if unscrupulous mind. Her divine abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against giants

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Blossom Wildheart, Female Halfling Fighter 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp. Smoky quartz (60 gp).


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, grey cloak. He has silver hair. He has a dull look in his amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Nature, Family. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Churchill, Male Human Druid 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Perra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She wears a wide-brimmed hat to cover her moderate length green crest. Her gold eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.

History: Gifted from a young age, Perra studied abroad. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She was granted arcane powers by her dying brother.

Motivation: Tabaxi compassion; and she's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Perra Raghthroknaar, Female Dragonborn Cleric 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)12 (+1) 10 (+0)18 (+4)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (100 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey armored body suit, with a simple green line shooting up and back down. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Roofer and found it very stressful. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: To be a Apothecary again.

Flaws: Fearful, Mundane. Bonds: Job. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Ernest Middleton, Male Human Wizard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Chrysoprase (70 gp). 1 Banded mail.


Social Check DCs

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