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NPC Generator

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Advanced [show]


Hubert Kenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. His eyes are violet and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Hubert Kenley, Male Human Druid 6
Medium (5'5") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 15 (+2)8 (-1)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. White pearl (140 gp).


Social Check DCs


Halander Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. He keeps his long white hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To end his boredom; and he is content

Ideals: Pacifist. Flaws: Terse, Mundane. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Halander Strongbones, Male Halfling Fighter 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Fonkin Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gleaming, smiling amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. Fonkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Joker. Bonds: Attractive, Adventurer, Mentor, Family. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Fonkin Gimlen, Male Gnome Monk 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp.


Social Check DCs


Enialis Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely violet suit with white socks and a vest with buckled shoes. His golden hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Poor, Job. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Enialis Hybrid, Male Half-Elf Wizard 10
Medium (5'11") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points -2 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 5 (-3)11 (+0) 7 (-2)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a top hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Tanner father left her crippled. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Lorilla Humplebumple, Female Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Roge Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. Roge was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Military, Religious. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Roge Cherrycheeks, Male Halfling Cleric 11
Small (3'3") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 80 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Just what you see.


Social Check DCs


Artin Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her chestnut hair is lengthy and is close to two feet long. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is an amazing painter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Rogue school at a young age so that she could practice her necromantic talents. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Artin Trueanvil, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp. Sard (80 gp).


Social Check DCs

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