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NPC Generator

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Advanced [show]


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with deerstalker hat. His hair is always cut to a buzz. His eyes are likewise gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: Born in the north to a Knight, Gimble learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Knight for hire.

Motivation: A deep hatred of dire rats; and to be a barrister again

Flaws: Ugly. Bonds: Adventurer, Job, Rich, Enemies. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Gimble Ningel, Male Gnome Ranger 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Rinn Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her blonde hair, when down, is lengthy. She has violet eyes and a blue hat with a black feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Rinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Rinn Aloro, Female Elf Cleric 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 3000 gp. Black pearl (1600 gp). Golden yellow topaz (1600 gp). Red spinel (80 gp). Obsidian (5 gp). Coral (80 gp). Peridot (50 gp). Jet (80 gp). Iolite (50 gp). Smoky quartz (50 gp). Eye agate (5 gp). Brown-green garnet (80 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Harper, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his black robe. He is bald on top and has large white tufts of hair around his ears. He has gleaming, smiling amber eyes.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shane took refuge in the large cave and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Shane Harper, Male Human Commoner 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 17 (+3)8 (-1)
Skills Persuasion +3, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp.


Social Check DCs


Lagazi Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her long golden hair reaches down to her waist. Her gray eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Money/treasure; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Adventurer, Rich. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Lagazi Lindsay, Female Half-Orc Druid 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. Hematite (13 gp). Bloodstone (30 gp). Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs


Duvamil Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a faded coat and loose pants complete with wide-brimmed hat. Her wide-brimmed hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the west. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the west to a Mayor, Duvamil learned a great deal about her father's area of expertise. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Duvamil Umbodoben, Female Gnome Warrior 5
Small (3'1") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jelenneth Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A 5'5" western woman, she wears bulky blue painted plate armor. Her long silver hair reaches down to her waist. She wears a mask on her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with her god.

History: She was born to loving parents in a slum to the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has dedicated herself to building a better kind of golem.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels threatened by others

Flaws: Fearful. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jelenneth Withrethin, Female Elf Bard 8
Medium (5'5") Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)19 (+4)
Skills Persuasion +7, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 9000 sp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears professional attire. Her clothes are grease stained in places. She has styled her brown hair well, parting it to the right. Her eyes, though not visible through her cowl, are amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: When she was but 5 years old her parents immigrated from the west. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: Wants to raise her children well.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Sybil Nailo, Female Half-Elf Druid 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp.


Social Check DCs

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