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NPC Generator

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Advanced [show]


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her brown fur is still thick. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north her family was never financially stable. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Seven Thunder, Female Tabaxi Rogue 6
Medium (4'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Spear Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His beige fur, when down, is lengthy. He has a tattooed face.

Personality: Spear hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with a lost civilization.

History: Born to a Body Guard, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Artistic. Bonds: Attractive, Poor, Slave, Adventurer. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Spear Running, Male Tabaxi Wizard 8
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 17 (+3)19 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a faded coat and loose pants complete with top hat. Her red hair is singed and shortened. Her green eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. After coming to the age of reason, Merla took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her singing dream.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Professionalism, Artistic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Merla Fastfoot, Female Halfling Ranger 8
Small (2'9") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Sardonyx (20 gp). Onyx (20 gp). Carnelian (20 gp). Zircon (20 gp).


Social Check DCs


Erky Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and carries halberds. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Miner business at a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Miner for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious, Job. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Erky Boondiggles, Male Gnome Warrior 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 131 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +7, Athletics +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll, Auran
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +5

Possessions: 6000 gp. Pink pearl (80 gp). Moss agate (15 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Freshwater pearl (15 gp). Rose (20 gp). Obsidian (15 gp). Tiger eye turquoise (15 gp). Iolite (20 gp). Red spinel (80 gp). Red garnet (80 gp). Zircon (20 gp). Hematite (15 gp). Chalcedony (20 gp). Moonstone (20 gp). Iolite (20 gp). 1 Medium magic item.


Social Check DCs


Hugh Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His tied-back hair is golden. This violet eyed westerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Joker. Flaws: Sensitive. Bonds: Immigrant, Adventurer, Family. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Peyton, Male Human Warrior 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Qualen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has a long brown beard with little hanging trinkets. His eyes are likewise amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Qualen was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Joker. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Qualen Loofollue, Male Gnome Expert 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Blue quartz (15 gp). Golden yellow topaz (500 gp).


Social Check DCs


Enialis Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His long silver hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Enialis hails from a village terrorized by drow. When Enialis reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants revenge against drow

Ideals: Fighting. Flaws: Lazy. Bonds: Adventurer, Enemies, Military. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Enialis Rothenel, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)16 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 800 gp.


Social Check DCs

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