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NPC Generator

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Advanced [show]


Dariff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. Her silver hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Dariff was born in the north. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Dariff Fireforge, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 230 gp. 4 Holy water.


Social Check DCs


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears professional attire. Her white hair is styled in orderly dreadlocks. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zanna is combative with any and all who dare try her patience in the slightest.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Zanna Beren, Female Gnome Fighter 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)6 (-2) 14 (+2)12 (+1)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Mastema Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying blue hair a little too much giving a sharp blue color. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the west. Her necromantic abilities were realized during a raid on her village. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest woman in the west; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Mastema Rescue, Female Tiefling Aristocrat 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 14 (+2)18 (+4)
Skills Deception +7, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Amber (60 gp). Golden yellow topaz (300 gp).


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She carries a battered sickle and tarnished mace as well. She wears a wide-brimmed hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Mardnab's homeland. Mardnab decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 15 (+2)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Jacoba Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north to a Farmer, Jacoba learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Many goblins want her driven away; and money/treasure

Ideals: Entrepeneur. Bonds: Rich, Attractive, Enemies, Job. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Jacoba Winchester, Female Human Ranger 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 8 (-1)17 (+3)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Coral (40 gp).


Social Check DCs


Sweet In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her fur is gray and very short. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of southern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and to be a courier again

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Sweet In the Wind, Female Tabaxi Commoner 4
Medium (5'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Reirak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries a battered longbow and tarnished crossbow as well. His moppish silver hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast desert. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Reirak and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Reirak Broodfist, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 18 (+4)12 (+1)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs

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