Eloise Clayden, Female Human [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She sports a flattop hair cut. Her eyes are green and beady.
Personality: She is extraordinarily eccentric. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born several months after her father was called into army service. When Eloise reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. 1 Masterwork Common Melee.
Gomory Anderton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man has the majority of his body covered in plate. His chestnut hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with writing.
History: Gifted from a young age, Gomory studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Gale Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her long yellow fur kept up in a rat tail. She is baby faced.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 100 gp. 2 Acid flasks.
Quick Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'6", this man has a large pastel mantle and cape that has been intricately interwoven into his brown robe. He wears his red fur up. He has gleaming, smiling green eyes.
Personality: Quick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Healer business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Artistic, Fighting. Bonds: Job, Enemies, Rich. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 83 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1100 pp. Large well-done wool tapestry (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Medium magic item.
Lamlis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is greasy and uncared for. His ears are large.
Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Impulsive. Bonds: Religious, Nature. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Saphara Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'6" and wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars. Her right hand appears badly burned and disfigured. She sports a flattop crest cut. She has several tiny emerald earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Saphara and her spouse have recently divorced.
Motivation: She is wracked by social anxiety.
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 4000 sp. Moonstone (60 gp). Banded agate (5 gp). Black pearl (1500 gp). Malachite (5 gp).
Bundrigo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His moppish black hair is in a traditional bowl cut. His gray eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.
History: Bundrigo was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Guardian, Adventurer. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 11)
Armor Class 16
Hit Points 71 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
