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NPC Generator

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Advanced [show]


Pearl Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Bowyer. She has a long golden ponytail with little hanging trinkets. She has amber eyes and a red hat with a violet feather.

Personality: Overbrimming with self-confidence, Pearl isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is obsessed with a lost civilization.

History: She was born into a rich family. She was an apprentice working in her father's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and to be a assassin again

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Pearl Quickstep, Female Halfling Adept 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)5 (-3) 14 (+2)7 (-2)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp.


Social Check DCs


Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy white hair. He wears large thick round spectacles.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Spice Merchant, his mother struggled to pay the bills. After coming to the age of reason, Patrick took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 7 years later his spouse died after the birth of his son. Heartbroken, Patrick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Gifted. Bonds: Poor, In love. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Patrick Altham, Male Human Aristocrat 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 8
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills History +7, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0

Possessions: 270 pp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her hair is white and very short. Her green eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Mundane, Addict. Bonds: Rich. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Enidda Gobblefirn, Female Gnome Barbarian 6
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 6000 sp. Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire, and carries sais. Her hair is short and chestnut. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Pyra Wit, Female Tiefling Adept 12
Medium (5'1") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 38 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Alexandrite (600 gp). Violet garnet (600 gp). Pink pearl (130 gp). Black opal (1300 gp). Aquamarine (600 gp). Azurite (7 gp). Sardonyx (30 gp). Bloodstone (30 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Hobart Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He wears his golden hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: Eccentric and domineering, Hobart will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Joker, Fighting. Bonds: Rich, Military. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Hobart Bigheart, Male Halfling Paladin 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Fisher. His black hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fonkin's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly, Insane, Antagonistic. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Fonkin Raulnor, Male Gnome Wizard 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 29000 sp. Eye agate (8 gp). Malachite (8 gp). Amethyst (50 gp). Hematite (8 gp). 1 Minor magic item.


Social Check DCs


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He is a Lamia in disguise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Lazy. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Travok Bigtoe, Male Dwarf Monk 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp.


Social Check DCs

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