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NPC Generator

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Advanced [show]


Therlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears baggy brown pantaloons and a white scarf. Her right hand appears badly burned and disfigured. She has wavy white hair. Her violet eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Flaws: Selfish. Bonds: Immigrant. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Therlin Burrowfound, Female Dwarf Rogue 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her golden hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: She is wracked by social anxiety; and a deep hatred of dire rats

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Oriff Goldfinder, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)9 (-1) 6 (-2)11 (+0)
Skills Medicine +0, Religion +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 210 gp.


Social Check DCs


Bundrigo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He sports a long red beard, and similarly colored long hair. He wears an eyepatch.

Personality: Bundrigo wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: The child of northern immigrants he idolized his father. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in halberd use. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Bundrigo Quickstep, Male Halfling Bard 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 16
Hit Points 8 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 6 (-2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp.


Social Check DCs


Harann Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her green crest is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She dislikes all the random violence that takes place in the west. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Harann was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Nature, Military. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Harann Mohradyllion, Female Dragonborn Rogue 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
22 (+6)10 (+0) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +9, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +9 / 3d4+6, Ranged +3 / 3d4+0, Grapple +5

Possessions: Rose (30 gp). Aquamarine (500 gp). Emerald (1500 gp). Chrysoprase (30 gp).


Social Check DCs


Kairon Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin, and carries nunchakus. He has wavy blue hair. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Religious, Mentor. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Kairon Vigil, Male Tiefling Barbarian 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 7
Hit Points 60 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 5 (-3)19 (+4)
Skills Perception +0, Persuasion +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +0

Possessions: Citrine (60 gp). Carnelian (60 gp). Sardonyx (60 gp). Lapis lazuli (8 gp). Red-brown spinel (70 gp).


Social Check DCs


Maynild Carlyle, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is knotted and matted. Her eyes are violet.

Personality: She exudes charisma. She is a tour de force of persuasion. Her job bores her to no end. She has decided to make it more interesting.

History: She was born at the edge of vast island. Maynild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Maynild decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Seeks redemption.

Bonds: Rich, Attractive, Adventurer, Criminal record, Nature. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Maynild Carlyle, Female Human Ranger 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. Brown-green garnet (100 gp).


Social Check DCs


Zephan Knack, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His fierce gold eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a habit of throwing himself into exceedingly dangerous situations.

History: Zephan was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it.

Flaws: Impulsive. Bonds: Rich, Attractive, Family, Nature. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Zephan Knack, Male Tiefling Aristocrat 6
Medium (6'8") Tiefling, Lawful Good (CR 6)
Armor Class 7
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)15 (+2) 15 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 200 gp.


Social Check DCs

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