Hadwisa Soames, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her black hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: Hadwisa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is able to make almost anything out of random pieces of junk.
History: Her father raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to unite with her brother
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, In love. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Giant, Druidic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1200 gp. Deep blue spinel (400 gp). Moonstone (40 gp). White opal (1600 gp). Black star sapphire (1600 gp). Moonstone (40 gp). Iolite (40 gp). Freshwater pearl (10 gp).
Rolen Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. He has no hair. He has gleaming, smiling brown eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 200 gp. Star ruby (1200 gp). Emerald (1200 gp). Amber (80 gp). Black pearl (1600 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Interpreter does, and he perpetually has his dagger ready. He has dyed his greying red fur a little too much giving a sharp red color. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: To be a Mercenary again.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Nature. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 40000 sp.
Keth Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His head has been shaved. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: Keth was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Flaws: Ugly, Sensitive. Bonds: Poor, Military, Adventurer, In love. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +8 / 2d6+5, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: Pink pearl (160 gp). Violet garnet (700 gp). Azurite (16 gp). 1 Full Plate. 1 Full Plate.
Thokk Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He wears a deerstalker hat to hide his balding. He has violet eyes and a black hat with a brown feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.
History: The child of a Ploughman, who enjoyed hunting, Thokk was taken on many hunting expeditions. Cursed with unlife at a very young age, Thokk has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and regain custody of his daughter
Ideals: Justice. Flaws: Addict, Disease. Bonds: Rich, Nature. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Pelt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His gray fur is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 9 years later his spouse died after the birth of his son. Heartbroken, Pelt never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Regain custody of his son; and to unite with his brother
Ideals: Joker. Flaws: Impulsive, Insane. Bonds: Poor, In love, Family. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: A silver and pearl hairclip (80 gp). Fire opal pendant on a fine gold chain (900 gp).
Morthos Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His red hair is thinning but still full. He has red eyes and a green hat with a brown feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a wizard, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Mentor, Religious. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Obsidian (5 gp). Golden yellow topaz (800 gp). Chrysoberyl (70 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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